[Webkit-unassigned] [Bug 171359] Uniform count in one WebGL shader program prevents unrelated shader program from drawing

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Sep 18 13:34:35 PDT 2019


https://bugs.webkit.org/show_bug.cgi?id=171359

Andrea Faulds <ajf at ajf.me> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |INVALID

--- Comment #5 from Andrea Faulds <ajf at ajf.me> ---
My code was actually broken in a way I forgot (I misunderstood some aspect of the OpenGL state machine). It was just luck it “worked” in other browser engines.

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