[Webkit-unassigned] [Bug 171359] Uniform count in one WebGL shader program prevents unrelated shader program from drawing
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Sep 18 13:34:35 PDT 2019
https://bugs.webkit.org/show_bug.cgi?id=171359
Andrea Faulds <ajf at ajf.me> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |INVALID
--- Comment #5 from Andrea Faulds <ajf at ajf.me> ---
My code was actually broken in a way I forgot (I misunderstood some aspect of the OpenGL state machine). It was just luck it “worked” in other browser engines.
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