[Webkit-unassigned] [Bug 201675] Web Inspector: Canvas: show WebGPU shader pipelines
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Sep 12 03:38:52 PDT 2019
https://bugs.webkit.org/show_bug.cgi?id=201675
Devin Rousso <drousso at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
CC| |drousso at apple.com
Assignee|webkit-unassigned at lists.web |drousso at apple.com
|kit.org |
Attachment #378639| |review?, commit-queue-
Flags| |
--- Comment #1 from Devin Rousso <drousso at apple.com> ---
Created attachment 378639
--> https://bugs.webkit.org/attachment.cgi?id=378639&action=review
[Patch] WIP
This patch makes WebGPU shader pipelines (both render and compute) visible for the corresponding `WebGPUDevice`. I still need to get editing working (including modifying the `entryPoint`, if possible), but this is already pretty great
For compute shader pipelines, we don't need a split view as there's only one shader, so we only show a single content view with "Compute Shader" in the header.
This also needs tests -.-
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