[Webkit-unassigned] [Bug 201675] Web Inspector: Canvas: show WebGPU shader pipelines

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Sep 12 03:38:52 PDT 2019


https://bugs.webkit.org/show_bug.cgi?id=201675

Devin Rousso <drousso at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
                 CC|                            |drousso at apple.com
           Assignee|webkit-unassigned at lists.web |drousso at apple.com
                   |kit.org                     |
 Attachment #378639|                            |review?, commit-queue-
              Flags|                            |

--- Comment #1 from Devin Rousso <drousso at apple.com> ---
Created attachment 378639

  --> https://bugs.webkit.org/attachment.cgi?id=378639&action=review

[Patch] WIP

This patch makes WebGPU shader pipelines (both render and compute) visible for the corresponding `WebGPUDevice`.  I still need to get editing working (including modifying the `entryPoint`, if possible), but this is already pretty great ��

For compute shader pipelines, we don't need a split view as there's only one shader, so we only show a single content view with "Compute Shader" in the header.

This also needs tests -.-

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