[Webkit-unassigned] [Bug 198039] New: gl.clear() does not clear, when rendering into a texture, on some devices.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon May 20 06:55:55 PDT 2019
https://bugs.webkit.org/show_bug.cgi?id=198039
Bug ID: 198039
Summary: gl.clear() does not clear, when rendering into a
texture, on some devices.
Product: WebKit
Version: Safari 12
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: ivan.kuckir at gmail.com
CC: dino at apple.com
Hi,
I am the creator of Photopea.com and a user reported a bug in Safari, Radeon Pro 560 4 GB, described here: https://github.com/photopea/photopea/issues/1365
I don't have a Mac OS device to be able to test it, or prepare a reduced case. But my guess is, that this code
gl.colorMask(true,true,true,true);
gl.clearColor(0,0,0,0);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.colorMask(true, true, true, true);
doesn't clear the texture, when rendering into a texture. Could you try it out?
Or go to www.Photopea.com and open any image (JPG, PNG ...). Choose a Rectangle Select tool (in the toolbar on the left) and draw a rectangle. Now, press Ctrl+D (Deselect), the rectangle should disappear. Check what WebGL commands are done after pressing Ctrl+D - that is where the bug occurs.
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