[Webkit-unassigned] [Bug 198948] New: Meta: use ANGLE as the backend for WebKit's WebGL implementation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jun 17 17:58:35 PDT 2019


https://bugs.webkit.org/show_bug.cgi?id=198948

            Bug ID: 198948
           Summary: Meta: use ANGLE as the backend for WebKit's WebGL
                    implementation
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: All
                OS: All
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGL
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: kbr at google.com
                CC: dino at apple.com

The ANGLE project in ThirdParty/ANGLE contains (nearly) all of the validation needed to make conformant WebGL 1.0 and 2.0 implementations with minimal code; largely just wrapping ANGLE's objects as WebGLObjects. ANGLE is supported on all of the platforms used by WebKit's ports - or, at least, should be. Patches will be welcomed into the ANGLE project supporting it on more platforms.

This meta-bug tracks using ANGLE as the backend for WebKit's WebGL implementation, and ideally, removal of GraphicsContext3DOpenGL and GraphicsContext3DOpenGLES.

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