[Webkit-unassigned] [Bug 198948] New: Meta: use ANGLE as the backend for WebKit's WebGL implementation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jun 17 17:58:35 PDT 2019
https://bugs.webkit.org/show_bug.cgi?id=198948
Bug ID: 198948
Summary: Meta: use ANGLE as the backend for WebKit's WebGL
implementation
Product: WebKit
Version: WebKit Nightly Build
Hardware: All
OS: All
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kbr at google.com
CC: dino at apple.com
The ANGLE project in ThirdParty/ANGLE contains (nearly) all of the validation needed to make conformant WebGL 1.0 and 2.0 implementations with minimal code; largely just wrapping ANGLE's objects as WebGLObjects. ANGLE is supported on all of the platforms used by WebKit's ports - or, at least, should be. Patches will be welcomed into the ANGLE project supporting it on more platforms.
This meta-bug tracks using ANGLE as the backend for WebKit's WebGL implementation, and ideally, removal of GraphicsContext3DOpenGL and GraphicsContext3DOpenGLES.
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