[Webkit-unassigned] [Bug 198683] New: Work around the performance cost of creating bind groups
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jun 7 15:05:44 PDT 2019
https://bugs.webkit.org/show_bug.cgi?id=198683
Bug ID: 198683
Summary: Work around the performance cost of creating bind
groups
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGPU
Assignee: webkit-unassigned at lists.webkit.org
Reporter: mmaxfield at apple.com
We model bind groups as argument buffers, which turn out to be regular MTLBuffers in Metal. On some drivers, creating a MTLBuffer can take a huge amount of time (https://github.com/gpuweb/gpuweb/issues/116#issuecomment-449245367).
Instead, we should try to make one big buffer, and use segments of the same buffer for many bind groups (using the "offset" parameter of -[MTLArgumentEncoder setArgumentBuffer:offset] https://developer.apple.com/documentation/metal/mtlargumentencoder/2915777-setargumentbuffer?language=objc
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