[Webkit-unassigned] [Bug 201326] [Cairo] Scaled tile painting is slow
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Dec 27 07:41:31 PST 2019
https://bugs.webkit.org/show_bug.cgi?id=201326
--- Comment #9 from Carlos Garcia Campos <cgarcia at igalia.com> ---
I'm ok with using bilinear instead of good, it would be nice to check if there's any big difference in the image quality, but I guess there isn't. I wonder if we should also change from good to bilinear in drawSurface(), or maybe use bilinear for InterpolationQuality::Default and good for InterpolationQuality::Medium.
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