[Webkit-unassigned] [Bug 205546] WKTR/DRT always trigger the Discrete GPU on dual GPU systems
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Dec 22 13:10:04 PST 2019
https://bugs.webkit.org/show_bug.cgi?id=205546
Dean Jackson <dino at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|WORKSFORME |---
--- Comment #4 from Dean Jackson <dino at apple.com> ---
We should default to it being integrated always. That is the default for WebGL. And it is our most common configuration.
Having said that:
- Alexey is right that the testing infrastructure might not have dual GPUs, but the issue here is that I'm trying to replicate a crash on Intel in DRT, and I can't if that app forces the discrete GPU
- We should also be testing on the discrete GPU since our users will have that enabled if they are doing something else that would trigger it (e.g. Photoshop, Pixelmator, Chess,... a game)
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