[Webkit-unassigned] [Bug 205546] WKTR/DRT always trigger the Discrete GPU on dual GPU systems

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Dec 22 13:10:04 PST 2019


https://bugs.webkit.org/show_bug.cgi?id=205546

Dean Jackson <dino at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|WORKSFORME                  |---

--- Comment #4 from Dean Jackson <dino at apple.com> ---
We should default to it being integrated always. That is the default for WebGL. And it is our most common configuration.

Having said that:

- Alexey is right that the testing infrastructure might not have dual GPUs, but the issue here is that I'm trying to replicate a crash on Intel in DRT, and I can't if that app forces the discrete GPU

- We should also be testing on the discrete GPU since our users will have that enabled if they are doing something else that would trigger it (e.g. Photoshop, Pixelmator, Chess,... a game)

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