[Webkit-unassigned] [Bug 190415] New: [WHLSL] Cannot use the same struct as output of vertex shader as input to fragment shader

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Oct 9 15:23:29 PDT 2018


https://bugs.webkit.org/show_bug.cgi?id=190415

            Bug ID: 190415
           Summary: [WHLSL] Cannot use the same struct as output of vertex
                    shader as input to fragment shader
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGPU
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: mmaxfield at apple.com

SV_Position isn't allowed as an input to the fragment shader, so you can't naively use the same struct and pass it to both

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