[Webkit-unassigned] [Bug 190261] New: RenderLayer should traverse the render tree only once to draw its contents
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Oct 3 13:40:38 PDT 2018
https://bugs.webkit.org/show_bug.cgi?id=190261
Bug ID: 190261
Summary: RenderLayer should traverse the render tree only once
to draw its contents
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Layout and Rendering
Assignee: webkit-unassigned at lists.webkit.org
Reporter: sabouhallawa at apple.com
CC: bfulgham at webkit.org, simon.fraser at apple.com,
zalan at apple.com
To draw a RenderLayer, WebKit has to follow the CSS stacking context order to paint different phases from the render tree. This patch tries to consolidate the render tree traversal in one pass using DisplayLists. The render tree objects can push their drawing into different DisplayLists in the same call. The purpose of this change is to accelerate the render layer drawing.
Having the drawing recorded in DisplayLists should provide many optimization opportunities.
1. Caching the DisplayLists for later reuse.
2. Delete no-op drawing operations, for example { context.save(); context.restore(); } or { context.save(); context.clip(); context.restore(); }
3. Generating the DisplayList can happen in parallel.
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