[Webkit-unassigned] [Bug 191827] New: cannot turn off antialiasing in webGL
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Nov 18 18:05:44 PST 2018
https://bugs.webkit.org/show_bug.cgi?id=191827
Bug ID: 191827
Summary: cannot turn off antialiasing in webGL
Product: WebKit
Version: Safari 12
Hardware: Macintosh
OS: macOS 10.13
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: blaine at blainebell.org
CC: dino at apple.com
Created attachment 355246
--> https://bugs.webkit.org/attachment.cgi?id=355246&action=review
attached html and checker.png image that shows pixelated works for the img but not canvas
I am trying to turn off antialiasing for a WebGL context inside Safari and cannot do so. Attached is an HTML file that can reproduce this problem, it works just fine on Chrome and FireFox. This example simply opens a WebGL context and draws a rectangle. The output in Safari has the edges antialiased, which it should not. Either this is a bug, or I am missing something that I should be doing that is specific to Safari/Webkit? Please let me know if either way.
I set the "antialias" option to false that is passed into glCanvas.getContext("webgl", options);, and I also use the style flags that I have found resources on the web/stackoverflow that normally turns antialiasing off.
The exact versions I am using are Safari Version 12.0.1 (13606.2.104.1.2) on OSX 10.13.6.
Thanks!
Blaine
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