[Webkit-unassigned] [Bug 172969] Changes to a WebGL canvas and to layer transforms are not always synchronized

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Mar 25 12:28:15 PDT 2018


https://bugs.webkit.org/show_bug.cgi?id=172969

--- Comment #7 from Manuel Baclet <mbaclet at gmail.com> ---
A little up as the problem is still unsolved. Is there a chance that WebGL2 implementation will improve the situation?

Do you have an idea why canvas rendering is not affected and why this occurs on iOS Safari and not in macOS Safari?

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