[Webkit-unassigned] [Bug 183321] New: texImage2D with HALF_FLOAT_OES doesn't work on iOS

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Mar 4 09:43:19 PST 2018


https://bugs.webkit.org/show_bug.cgi?id=183321

            Bug ID: 183321
           Summary: texImage2D with HALF_FLOAT_OES doesn't work on iOS
           Product: WebKit
           Version: Safari 11
          Hardware: Unspecified
                OS: iOS 11
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGL
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: nkronlage at hotmail.com
                CC: dino at apple.com

Steps to Reproduce:
Go to the page https://jsfiddle.net/b1pgLwwn/ on an iOS device.  
Attach the device to a Mac and debug the page in Safari.
Press the 'Run' button in the jsfiddle

Expected Results:
No errors.  The texture should be filled with the Uint16Array data.

Actual Results:
You get the following error:  

WebGL: INVALID_OPERATION: texImage2D: type HALF_FLOAT_OES but ArrayBufferView is not NULL

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