[Webkit-unassigned] [Bug 183321] New: texImage2D with HALF_FLOAT_OES doesn't work on iOS
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Mar 4 09:43:19 PST 2018
https://bugs.webkit.org/show_bug.cgi?id=183321
Bug ID: 183321
Summary: texImage2D with HALF_FLOAT_OES doesn't work on iOS
Product: WebKit
Version: Safari 11
Hardware: Unspecified
OS: iOS 11
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: nkronlage at hotmail.com
CC: dino at apple.com
Steps to Reproduce:
Go to the page https://jsfiddle.net/b1pgLwwn/ on an iOS device.
Attach the device to a Mac and debug the page in Safari.
Press the 'Run' button in the jsfiddle
Expected Results:
No errors. The texture should be filled with the Uint16Array data.
Actual Results:
You get the following error:
WebGL: INVALID_OPERATION: texImage2D: type HALF_FLOAT_OES but ArrayBufferView is not NULL
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