[Webkit-unassigned] [Bug 183008] including both gl3.h and gl2.h when USE_OPENGL_ES is enabled

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Feb 21 12:01:32 PST 2018


https://bugs.webkit.org/show_bug.cgi?id=183008

Michael Catanzaro <mcatanzaro at igalia.com> changed:

           What    |Removed                     |Added
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                 CC|                            |magomez at igalia.com,
                   |                            |mcatanzaro at igalia.com

--- Comment #1 from Michael Catanzaro <mcatanzaro at igalia.com> ---
USE_OPENGL_ES is supposed to require only OpenGL ES 2, not OpenGL ES 3.

Looks like this has been broken since r209233, bug #165283, over a year ago.

I thought we had a requirement to support WebKit on devices that have only OpenGL ES 2. However, if nobody has noticed that this has been broken for over a year, maybe that's not so important anymore.

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