[Webkit-unassigned] [Bug 180748] Audio sometimes fail to capture in WebRTC

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Feb 1 10:11:45 PST 2018


https://bugs.webkit.org/show_bug.cgi?id=180748

--- Comment #11 from valbeattie at yahoo.com ---
The muted state is false on the stream (from the second request, which is the one we are trying to record with).  In general for our web application (across platforms and browsers), the two calls to getUserMedia are needed to first get the permissions, and then second to select the device we want from the available list.  We have specific requirements for audio devices and do not want to take/allow just the default device necessarily.  We can't access the list of available media until the permissions are given. 

It would be fine for the second call (latter stream) to take precedence, and mute the initial one, we do not try to record with the initial one.  

I am not sure how necessary the two calls are on iOS.  It is still the case that we want the recording to be using a headset, so would need to know reliably that a headset device would be chosen (over the built in mic), based on just the initial call.

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