[Webkit-unassigned] [Bug 192400] New: inline video stop working when there're some WebGL calls on IphoneX
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Dec 5 07:16:04 PST 2018
https://bugs.webkit.org/show_bug.cgi?id=192400
Bug ID: 192400
Summary: inline video stop working when there're some WebGL
calls on IphoneX
Product: WebKit
Version: Safari 12
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Media Elements
Assignee: webkit-unassigned at lists.webkit.org
Reporter: larrylin28 at 163.com
A very wired issue with inline video in WebView(also on Safari) with autoplay flags all set.
I use Three.js(which uses WebGL) to render the inline video textures in 3D space, it works fine on Chrome, Safari on Mac, and IPhone 6s(IOS 12.1), but got wired issue on IPhoneX(IOS 12.1).
By digging into this, the issues seems to be:
If there're calls in WebGL:
The inline video element that is loading will stop loading until a click on screen, or re-orientate the phone.
The inline video texture is not able to update to WebGl when using `texImage2D`(it keeps black, while the video element itself is playing well), only get updated until a click on screen, or re-orientate the phone.
The inline video texture is not firing "ended" event until a click on screen, or re-orientate the phone.
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