[Webkit-unassigned] [Bug 178896] [WPE] Can't run dyz

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Oct 30 19:32:50 PDT 2017


https://bugs.webkit.org/show_bug.cgi?id=178896

--- Comment #20 from Michael Catanzaro <mcatanzaro at igalia.com> ---
I Carlos Lopez's debug tool https://github.com/clopez/waylandeglinfo

$ ./waylandes2info 
EGL_VERSION = 1.4 (DRI2)
EGL_VENDOR = Mesa Project
EGL_EXTENSIONS = EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image 
EGL_CLIENT_APIS = OpenGL OpenGL_ES 
GL_VERSION: OpenGL ES 3.1 Mesa 17.2.2
GL_RENDERER: Mesa DRI Intel(R) Haswell Desktop 
GL_EXTENSIONS:
    GL_EXT_blend_minmax, GL_EXT_multi_draw_arrays, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_format_BGRA8888, GL_OES_compressed_ETC1_RGB8_texture, 
    GL_OES_depth24, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_mapbuffer, GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, 
    GL_OES_stencil8, GL_OES_texture_3D, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_vertex_half_float, GL_EXT_texture_sRGB_decode, GL_OES_EGL_image, 
    GL_OES_depth_texture, GL_OES_packed_depth_stencil, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_OES_get_program_binary, 
    GL_APPLE_texture_max_level, GL_EXT_discard_framebuffer, 
    GL_EXT_read_format_bgra, GL_EXT_frag_depth, GL_NV_fbo_color_attachments, 
    GL_OES_EGL_image_external, GL_OES_EGL_sync, GL_OES_vertex_array_object, 
    GL_OES_viewport_array, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_EXT_robustness, GL_EXT_texture_rg, 
    GL_EXT_unpack_subimage, GL_NV_draw_buffers, GL_NV_read_buffer, 
    GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_KHR_debug, 
    GL_KHR_robustness, GL_OES_depth_texture_cube_map, 
    GL_OES_surfaceless_context, GL_EXT_color_buffer_float, 
    GL_EXT_separate_shader_objects, GL_EXT_shader_integer_mix, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_INTEL_performance_query, GL_EXT_compressed_ETC1_RGB8_sub_texture, 
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, 
    GL_EXT_gpu_shader5, GL_EXT_polygon_offset_clamp, 
    GL_EXT_primitive_bounding_box, GL_EXT_shader_io_blocks, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_cube_map_array, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_robust_buffer_access_behavior, 
    GL_NV_image_formats, GL_OES_draw_buffers_indexed, 
    GL_OES_draw_elements_base_vertex, GL_OES_gpu_shader5, 
    GL_OES_primitive_bounding_box, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_io_blocks, 
    GL_OES_shader_multisample_interpolation, GL_OES_tessellation_point_size, 
    GL_OES_tessellation_shader, GL_OES_texture_border_clamp, 
    GL_OES_texture_buffer, GL_OES_texture_cube_map_array, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_EXT_blend_func_extended, GL_EXT_buffer_storage, 
    GL_EXT_geometry_point_size, GL_EXT_geometry_shader, 
    GL_EXT_shader_samples_identical, GL_KHR_no_error, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_shader_image_atomic, GL_EXT_clip_cull_distance, 
    GL_MESA_shader_integer_functions

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