[Webkit-unassigned] [Bug 162604] WebGL: drawingBuffer problems with Ultra HD Resolutions

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Oct 15 04:40:36 PDT 2017


https://bugs.webkit.org/show_bug.cgi?id=162604

--- Comment #2 from Michael Herzog <michael.herzog at human-interactive.org> ---
This problem is becoming increasingly critical as more users have high-resolution displays. Without any workarounds, interactive 3D applications like the mentioned three.js demo are unusable in combination with a large canvas.

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