[Webkit-unassigned] [Bug 177929] Shader local variables aren't zeroed

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Oct 5 10:27:27 PDT 2017


https://bugs.webkit.org/show_bug.cgi?id=177929

Kai Ninomiya <kainino at google.com> changed:

           What    |Removed                     |Added
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                 CC|                            |kainino at google.com

--- Comment #3 from Kai Ninomiya <kainino at google.com> ---
IIRC WebKit is also using ANGLE's shader translator? If so, this can be done by enabling the new flag SH_INITIALIZE_UNINITIALIZED_LOCALS in the ANGLE shader translator. However be aware of some bugs that may creep up (we see them specifically in Nexus 5X and Mac/NVIDIA):
https://crbug.com/728271

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