[Webkit-unassigned] [Bug 177929] Shader local variables aren't zeroed
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Oct 5 10:27:27 PDT 2017
https://bugs.webkit.org/show_bug.cgi?id=177929
Kai Ninomiya <kainino at google.com> changed:
What |Removed |Added
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CC| |kainino at google.com
--- Comment #3 from Kai Ninomiya <kainino at google.com> ---
IIRC WebKit is also using ANGLE's shader translator? If so, this can be done by enabling the new flag SH_INITIALIZE_UNINITIALIZED_LOCALS in the ANGLE shader translator. However be aware of some bugs that may creep up (we see them specifically in Nexus 5X and Mac/NVIDIA):
https://crbug.com/728271
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