[Webkit-unassigned] [Bug 172969] Changes to a WebGL canvas and to layer transforms are not always synchronized

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Nov 3 06:32:48 PDT 2017


--- Comment #5 from Manuel Baclet <mbaclet at gmail.com> ---
Support of WebGL has improved in iOS 11 but unfortunately, this bug is still present. I think i'll have a look into the source code but i need some help:
- can you tell me where i should look?
- is there a simple reason that explains the different behaviors in iOS and MacOS?

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