[Webkit-unassigned] [Bug 169999] New: texImage2D for a half-float texture only accepts null
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Mar 23 01:42:10 PDT 2017
https://bugs.webkit.org/show_bug.cgi?id=169999
Bug ID: 169999
Summary: texImage2D for a half-float texture only accepts null
Product: WebKit
Version: Safari 10
Hardware: iPhone / iPad
OS: iOS 10
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: pyalot at gmail.com
CC: dino at apple.com
Calling texImage2D for a half-float texture only accepts null on iOS. The WebGL specification states that acceptable values are null,
- The specification states that texImage2D for half-float has to accept null, Uint16Array, <image>, <video> and <canvas>: https://www.khronos.org/registry/webgl/extensions/OES_texture_half_float/
- The conformance test for WebGL tests for the upload behavior fails on iOS: https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/oes-texture-half-float.html
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