[Webkit-unassigned] [Bug 172969] New: Flickers when refreshing and moving a WebGL canvas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jun 6 04:32:34 PDT 2017
https://bugs.webkit.org/show_bug.cgi?id=172969
Bug ID: 172969
Summary: Flickers when refreshing and moving a WebGL canvas
Product: WebKit
Version: Other
Hardware: iPhone / iPad
OS: iOS 10
Status: NEW
Severity: Major
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: mbaclet at gmail.com
CC: dino at apple.com
Created attachment 312066
--> https://bugs.webkit.org/attachment.cgi?id=312066&action=review
Video showing display artefacts
On https://manubb.github.io/Leaflet.PixiOverlay/ios.html , flicker occurs on the circle and the triangle with iOS 9.3.5 (iPhone 4S) and iOS 10.3.2 (iPad Air 2) when rendered in WebGL.
The problem is not present on:
- Fedora 25 (Chrome, Firefox, Opera)
- MacOS 10.11 and 10.12 (Chrome, Firefox, Opera, Safari)
- Chrome book with last Chrome version
The problem does not occur when using a canvas renderer as in:
https://manubb.github.io/Leaflet.PixiOverlay/ios-canvas.html
A video showing the display artefacts is attached.
(During a move, the WebGL canvas is translated and never refreshed. At the end of a move, its position is reset and its content is refreshed so that the geometries appear at their right places. Somehow, the canvas refreshing is not synchronized with the position update.)
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