[Webkit-unassigned] [Bug 154965] [TextureMapper] Use RGBA format for textures attached to framebuffers

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Mar 7 01:21:12 PST 2016


https://bugs.webkit.org/show_bug.cgi?id=154965

--- Comment #6 from Miguel Gomez <magomez at igalia.com> ---
> There might be a small typo in line 95 in BitmapTexturePool.cpp.
> Should we be getting the size of m_attachmentTextures instead of m_textures?
> 
> 93	        for (size_t i = 0; i < m_attachmentTextures.size(); ++i) {
> 94	            if (m_attachmentTextures[i].m_lastUsedTime < minUsedTime) {
> 95	                m_attachmentTextures.remove(i, m_textures.size() - i);
> 96	                break;
> 97	            }

You're totally right! I've created a follow up in https://bugs.webkit.org/show_bug.cgi?id=155105 and I'll send a fix in a while.

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