[Webkit-unassigned] [Bug 144685] [EGL] Move EGLDisplay handling to PlatformDisplay
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed May 6 08:25:28 PDT 2015
https://bugs.webkit.org/show_bug.cgi?id=144685
--- Comment #4 from Carlos Garcia Campos <cgarcia at igalia.com> ---
(In reply to comment #3)
> Comment on attachment 252470 [details]
> Try to fix EFL build
>
> View in context:
> https://bugs.webkit.org/attachment.cgi?id=252470&action=review
>
> > Source/WebCore/platform/graphics/PlatformDisplay.cpp:139
> > +#if USE(OPENGL_ES_2)
> > + static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API;
> > +#else
> > + static const EGLenum eglAPIVersion = EGL_OPENGL_API;
> > +#endif
> > + if (eglBindAPI(eglAPIVersion) == EGL_FALSE) {
> > + LOG_ERROR("Failed to set EGL API(%d).", eglGetError());
> > + terminateEGLDisplay();
> > + return;
> > + }
>
> This needs to be called once per program, not once per display. Perhaps you
> could surround this with std::once.
Display is already a single instance, so this will be called only once per display, per process.
> > Source/WebCore/platform/graphics/surfaces/glx/GLXSurface.cpp:153
> > - m_glxPixmap = glXCreateGLXPixmap(m_sharedDisplay, visualInfo.get(), m_pixmap);
> > + m_glxPixmap = glXCreateGLXPixmap(X11Helper::nativeDisplay(), visualInfo.get(), m_pixmap);
>
> This is GLX-related, so perhaps you could update the bug title and ChangeLog
> slightly?
But nothing has actually changed here, I can add and remove PlatformDisplay from GLDefs.h
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