[Webkit-unassigned] [Bug 138562] [GStreamer] GstGL support in the video sink

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Mar 23 22:44:35 PDT 2015


https://bugs.webkit.org/show_bug.cgi?id=138562

--- Comment #30 from Gwang Yoon Hwang <yoon at igalia.com> ---
Comment on attachment 249239
  --> https://bugs.webkit.org/attachment.cgi?id=249239
patch

View in context: https://bugs.webkit.org/attachment.cgi?id=249239&action=review

> Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:317
> +    textureGL->wrapGstSample(m_sample);

You don't have to create (or acquire) BitmapTextureGL at this code path.
Because TextureMapperGL have a interface to draw a platform texture directly as you used in BitmapTextureGL::wrapGstSample.
You can get a platform texture and draw it directly in MediaPlayerPrivateGStreamerBase::paintToTextureMapper
By this way, BitmapTextureGL and TextureMapperGL don't have to know about the Gstreamer.

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