[Webkit-unassigned] [Bug 142529] GL_MAX_VARYING_FLOATS is not defined in OpenGL ES 2
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Mar 10 03:17:23 PDT 2015
https://bugs.webkit.org/show_bug.cgi?id=142529
--- Comment #2 from Carlos Garcia Campos <cgarcia at igalia.com> ---
(In reply to comment #1)
> (In reply to comment #0)
> > In GraphicsContext3DOpenGLCommon.cpp is used protected by
> >
> > #if !PLATFORM(IOS) && !(PLATFORM(WIN) && USE(OPENGL_ES_2))
> >
> > but I don't think GL_MAX_VARYING_FLOATS is available when using GLES2 in any
> > other platforms
>
> PLATFORM(WIN) => (PLATFORM(WIN) || PLATFORM(GTK)) I guess.
Or simply #if !PLATFORM(IOS) && !USE(OPENGL_ES_2) ?
or am I wrong assuming GL_MAX_VARYING_FLOATS is ot available in OpenGL ES 2?
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