[Webkit-unassigned] [Bug 142529] GL_MAX_VARYING_FLOATS is not defined in OpenGL ES 2

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Mar 10 03:17:23 PDT 2015


https://bugs.webkit.org/show_bug.cgi?id=142529

--- Comment #2 from Carlos Garcia Campos <cgarcia at igalia.com> ---
(In reply to comment #1)
> (In reply to comment #0)
> > In GraphicsContext3DOpenGLCommon.cpp is used protected by
> > 
> > #if !PLATFORM(IOS) && !(PLATFORM(WIN) && USE(OPENGL_ES_2))
> > 
> > but I don't think GL_MAX_VARYING_FLOATS is available when using GLES2 in any
> > other platforms
> 
> PLATFORM(WIN) => (PLATFORM(WIN) || PLATFORM(GTK)) I guess.

Or simply #if !PLATFORM(IOS) && !USE(OPENGL_ES_2) ?

or am I wrong assuming GL_MAX_VARYING_FLOATS is ot available in OpenGL ES 2?

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