[Webkit-unassigned] [Bug 139491] [GTK] Add initial database process support
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bugzilla-daemon at webkit.org
Thu Jan 22 10:30:41 PST 2015
https://bugs.webkit.org/show_bug.cgi?id=139491
--- Comment #18 from Zan Dobersek <zan at falconsigh.net> ---
Comment on attachment 245132
--> https://bugs.webkit.org/attachment.cgi?id=245132
Rebased patch
View in context: https://bugs.webkit.org/attachment.cgi?id=245132&action=review
> Source/WTF/wtf/gobject/GRefPtr.cpp:102
> +template <> void derefGPtr(GVariantBuilder* ptr)
> +{
> + g_variant_builder_unref(ptr);
> +}
Safe to call g_variant_builder_unref() without a null check on ptr, like in refGPtr() for GVariantBuilder?
> Source/WebKit2/DatabaseProcess/DatabaseProcess.cpp:196
> + RefPtr<DatabaseToWebProcessConnection> connection = DatabaseToWebProcessConnection::create(socketPair.server);
> + m_databaseToWebProcessConnections.append(connection.release());
Can you inline the DatabaseToWebProcessConnection::create() call?
> Source/WebKit2/DatabaseProcess/DatabaseProcess.cpp:199
> + IPC::Attachment clientSocket(socketPair.client);
> + parentProcessConnection()->send(Messages::DatabaseProcessProxy::DidCreateDatabaseToWebProcessConnection(clientSocket), 0);
Can you inline the IPC::Attachment construction?
> Source/WebKit2/DatabaseProcess/unix/DatabaseProcessMainUnix.h:43
> +#endif // DatabaseProcessMainUnix_h
> +
> +#endif // ENABLE(DATABASE_PROCESS)
The comments for the build guards are reversed here.
>> Source/WebKit2/Shared/gtk/KeyedDecoder.cpp:79
>> +
>
> This and the following 4 decodeXXX look almost the same, I think we can create a macro with this code, the unique difference is the g_variant_get_XXX call, which can be generated by the macro using a passed in argument. So the body of those methods would be simply something like DECODE(key, result, boolean) or DECODE(key, result, int32) ...
You get a golden r+ for using templates instead of macros.
> Source/WebKit2/Shared/gtk/KeyedEncoder.h:52
> + virtual void encodeBytes(const String& key, const uint8_t*, size_t) override;
> + virtual void encodeBool(const String& key, bool) override;
> + virtual void encodeUInt32(const String& key, uint32_t) override;
> + virtual void encodeInt32(const String& key, int32_t) override;
> + virtual void encodeInt64(const String& key, int64_t) override;
> + virtual void encodeFloat(const String& key, float) override;
> + virtual void encodeDouble(const String& key, double) override;
> + virtual void encodeString(const String& key, const String&) override;
Same here, it might be possible to implement these through macros or templates.
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