[Webkit-unassigned] [Bug 140101] New: [TexMap]TextureMapperLayer - avoiding multiple regions in paintUsingOverlapRegions
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jan 5 15:13:09 PST 2015
https://bugs.webkit.org/show_bug.cgi?id=140101
Bug ID: 140101
Summary: [TexMap]TextureMapperLayer - avoiding multiple regions
in paintUsingOverlapRegions
Classification: Unclassified
Product: WebKit
Version: 528+ (Nightly build)
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebCore Misc.
Assignee: webkit-unassigned at lists.webkit.org
Reporter: abaldeva at ea.com
Created attachment 244009
--> https://bugs.webkit.org/attachment.cgi?id=244009&action=review
1 pixel offset overlapping region
Hi,
In TextureMapperLayer::paintUsingOverlapRegions, there is a check to avoid dividing the area between overlapping and nonoverlapping. The current check is
if (overlapRegion.bounds().size().area() > nonOverlapRegion.bounds().size().area())
However, I think it is incorrect. If the overlap region is just 1 pixel small from all the 4 side, this check would not catch that. Attached an html that reproduces the issue.
Seems to me that the correct check should be
if (overlapRegion.totalArea() > nonOverlapRegion.totalArea)
Thoughts?
Arpit
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