[Webkit-unassigned] [Bug 143993] [Texmap] The fragment shader in OpenGL ES2 needs a condition checking for its default precision
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Apr 27 18:18:29 PDT 2015
https://bugs.webkit.org/show_bug.cgi?id=143993
Sungmann Cho <sungmann.cho at navercorp.com> changed:
What |Removed |Added
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CC| |sungmann.cho at navercorp.com
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