[Webkit-unassigned] [Bug 139024] New: WebGL Shader corruption with iPhone 5 on iOS 8.1.1
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Nov 24 03:43:59 PST 2014
https://bugs.webkit.org/show_bug.cgi?id=139024
Bug ID: 139024
Summary: WebGL Shader corruption with iPhone 5 on iOS 8.1.1
Classification: Unclassified
Product: WebKit
Version: 528+ (Nightly build)
Hardware: iOS
OS: iOS 8.1
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: markperris at me.com
Created attachment 242155
--> https://bugs.webkit.org/attachment.cgi?id=242155&action=review
Screenshot of corruption visible on an iPhone 5.
Running the following example on an iPhone 5 with iOS 8.1.1 causes corrupted output, per the screenshot attached.
http://sqr.bartekdrozdz.com/html/lab/gl_ssao/
The same style of corruption is also visible on certain examples on ShaderToy.
The ShaderToy examples work correctly with an iPhone 6, suggesting it could be a driver bug.
I'll test this specific example on an iPhone 6 when I head past the Apple Store tonight.
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