[Webkit-unassigned] [Bug 133054] New: Performance testing, diamond-square terrain generation + canvas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun May 18 14:14:08 PDT 2014
https://bugs.webkit.org/show_bug.cgi?id=133054
Summary: Performance testing, diamond-square terrain generation
+ canvas
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
URL: http://www.playfuljs.com/realistic-terrain-in-130-line
s/
OS/Version: All
Status: NEW
Severity: Enhancement
Priority: P5
Component: JavaScriptCore
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: hunter at hunterloftis.com
CC: ggaren at apple.com
This is an implementation of the diamond-square terrain generation algorithm commonly used to generate fractal-noise worlds in games. It stores height map data in a Float32Array and renders to a fixed-sized canvas.
The benchmark averages the result of ten iterations.
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