[Webkit-unassigned] [Bug 133054] New: Performance testing, diamond-square terrain generation + canvas

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun May 18 14:14:08 PDT 2014


https://bugs.webkit.org/show_bug.cgi?id=133054

           Summary: Performance testing, diamond-square terrain generation
                    + canvas
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: All
               URL: http://www.playfuljs.com/realistic-terrain-in-130-line
                    s/
        OS/Version: All
            Status: NEW
          Severity: Enhancement
          Priority: P5
         Component: JavaScriptCore
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: hunter at hunterloftis.com
                CC: ggaren at apple.com


This is an implementation of the diamond-square terrain generation algorithm commonly used to generate fractal-noise worlds in games. It stores height map data in a Float32Array and renders to a fixed-sized canvas.

The benchmark averages the result of ten iterations.

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