[Webkit-unassigned] [Bug 128985] WebGL EXT_shader_texture_lod may be implemented
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri May 9 10:54:26 PDT 2014
https://bugs.webkit.org/show_bug.cgi?id=128985
--- Comment #7 from Alex Christensen <achristensen at apple.com> 2014-05-09 10:54:46 PST ---
(In reply to comment #5)
> This means you'll have to write something from scratch.
Do you think adapting ext-shader-texture-lod.html from https://bug965848.bugzilla.mozilla.org/attachment.cgi?id=8367994 would work? Maybe that should be put into the official test suite.
(In reply to comment #6)
> I think we also need to set EXT_shader_texture_lod in ShBuiltInResources when we initialise ANGLE in GraphicsContext3D
Do you mean in Extensions3DOpenGLCommon::ensureEnabled?
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