[Webkit-unassigned] [Bug 134925] iOS 8 prevents audio playback outside of user gesture even after Web Audio unmutes
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jul 15 20:50:24 PDT 2014
https://bugs.webkit.org/show_bug.cgi?id=134925
Eric Carlson <eric.carlson at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #2 from Eric Carlson <eric.carlson at apple.com> 2014-07-15 20:50:40 PST ---
play() or load() must be called ONCE from a user gesture handler for each <video> and <audio> element. This is to prevent pages from loading potentially large media files which the user never plays, which is especially important in markets with expensive metered bandwidth.
iOS does treat <audio>/Audio() like WebAudio - a user gesture is only required for the first load/play. The restriction is removed after that point, so you can load/play one file and then change 'src' and load and play another without a user gesture.
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