[Webkit-unassigned] [Bug 122560] scriptProcessor Node not working on iOS (Safari/Chrome)

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Oct 11 06:55:26 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=122560





--- Comment #6 from Leinho <leolib2004 at gmail.com>  2013-10-11 06:54:15 PST ---
Also, this code is working on iOS 6.1.2, both browsers, and the audioContext is created in onLoad... I am looping on an audioBuffer using audioBufferSource node.

The code I mentioned is attached as: "audiocontext initialised in onLoad method".


(In reply to comment #2)
> I have tried what you said but still with no success. I am attaching my new code that is not working on iOS yet. I have tested it on iOS 6.1.2 (Safari and Chrome)...
> 
> By the way, I have found this web: http://compatibility.shwups-cms.ch/en/home?
> 
> In this link I see that scripProcessor isn't supported on Chrome or Safari. I am using JavaScriptNode in case scriptProcessor isn't supported but still not working on iOS 6. Is that site trustable?
> 
> What are you using as platform?
> 
> Thanks!
> 
> 
> 
> 
> (In reply to comment #1)
> > iOS Safari has an additional restriction that desktop Safari (and Chrome/Android) do not:
> > 
> > The audio context must be created in response to a user event.
> > 
> > If you restructure your code so that init() is called from within Start_Audio(), the sample works fine.

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