[Webkit-unassigned] [Bug 117868] Texture unit code refactoring
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jun 28 07:15:15 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=117868
Noam Rosenthal <noam at webkit.org> changed:
What |Removed |Added
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Attachment #205571|review? |review+, commit-queue-
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--- Comment #9 from Noam Rosenthal <noam at webkit.org> 2013-06-28 07:17:11 PST ---
(From update of attachment 205571)
View in context: https://bugs.webkit.org/attachment.cgi?id=205571&action=review
> Source/WebCore/ChangeLog:8
> + According to OpenGL ES 2.0 specification there is not possible to use both
there -> it
> Source/WebCore/ChangeLog:11
> + and makes WebKit more consistent with OpenGL
Period at end of sentence.
> Source/WebCore/ChangeLog:13
> + No new tests. Covered by existing tests
ditto.
btw always nice to put a reference to one of the tests that covers this.
> Source/WebCore/html/canvas/WebGLRenderingContext.h:454
> + struct TextureUnitState {
> + RefPtr<WebGLTexture> m_textureBinding;
> };
Does this need to be a struct?
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