[Webkit-unassigned] [Bug 118066] New: [SVG] Speed up SVG sprites by only painting the source rect in SVGImage::draw
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jun 26 09:24:29 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=118066
Summary: [SVG] Speed up SVG sprites by only painting the source
rect in SVGImage::draw
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: NEW
Keywords: BlinkMergeCandidate
Severity: Normal
Priority: P2
Component: SVG
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: svillar at igalia.com
CC: zimmermann at kde.org
We should probably merge:
Speed up SVG sprites by only painting the source rect in SVGImage::draw
Previously we painted an entire SVG sprite image, even if only a small
region was needed. This patch fixes this mistake by only painting
the minimum required area.
This patch takes a high-profile SVG scroll demo by adrianosmond from
around ~10fps to 30+fps. A minimized example of this bug is at:
philbit.com/sprites2.html (improved from less than 1fps to 30+fps)
BUG=253091
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=153069
--
Configure bugmail: https://bugs.webkit.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the webkit-unassigned
mailing list