[Webkit-unassigned] [Bug 119235] EGLNativeWindowType/uint64_t compile error in GLContext

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Jul 30 00:35:35 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=119235


Zan Dobersek <zandobersek at gmail.com> changed:

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--- Comment #3 from Zan Dobersek <zandobersek at gmail.com>  2013-07-30 00:35:22 PST ---
I've struck the same problem while working on making GLContextEGL usable under the Wayland EGL platform.

I have an RFC patch uploaded in bug #118944 that shows the approach, basically having platform-specific classes that extend GLContextEGL, provide platform-specific shared display and also define the native window type.

I've only tested that patch on Wayland, X11 and the default EGL platforms (i.e. what's currently provided in that patch) but I believe a Windows-specific GLContextEGL could be introduced and used the same way.

I've talked to Martin about the patch and he gave the go-ahead to split the patch up into reviewable pieces and land the changes. Can we coordinate on the work being done here? I'd like to start uploading patches up for review this week and can commit some time to that right away, but would like to reduce the clashing with your work. I can either wait for you to set up GLContextEGL functionality on the Windows port and incorporate these changes into the refactoring that's proposed in bug #118944, or get the refactoring into the tree and you can continue after that. What would work best for you?

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