[Webkit-unassigned] [Bug 119163] EGL surfaces code has EFL-specific code

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jul 26 15:41:21 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=119163





--- Comment #2 from Kalyan <kalyan.kondapally at intel.com>  2013-07-26 15:41:10 PST ---

we can try to reuse GLTransportSurface class and GraphicsSurfaceCommon classes and move them outside efl folder.

Couple of changes needed here:
1)GLTransportSurface has a dependency on TextureMapperShaderProgram to render textures to surface. I don't know if that is going to be an issue for you (otherwise we would need to implement a shader here). 
2)GraphicsSurfaceCommon currently has support for CoordinateGraphics. We should include function platformPaintToTextureMapper only when Co-ordinatedGraphics is supported.

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