[Webkit-unassigned] [Bug 109661] Implement CoordinatedSurface for Threaded Coordinated Graphics
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jul 1 21:34:47 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=109661
Noam Rosenthal <noam at webkit.org> changed:
What |Removed |Added
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Attachment #205848|review?, commit-queue? |review-, commit-queue-
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--- Comment #13 from Noam Rosenthal <noam at webkit.org> 2013-07-01 21:36:44 PST ---
(From update of attachment 205848)
View in context: https://bugs.webkit.org/attachment.cgi?id=205848&action=review
> Source/WebCore/platform/graphics/texmap/coordinated/ThreadSafeCoordinatedSurface.cpp:58
> + GraphicsContext* context = beginPaint(rect);
> + client->paintToSurfaceContext(context);
> + endPaint();
It would be better if this was all in one function. Otherwise it may look like beginPaint and endPaint can be called outside the context of paintToSurface.
> Source/WebCore/platform/graphics/texmap/coordinated/ThreadSafeCoordinatedSurface.cpp:77
> +#if USE(TEXTURE_MAPPER)
I think we can remove these in coordinated-graphics code.
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