[Webkit-unassigned] [Bug 117868] Texture unit code refactoring

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jul 1 02:49:36 PDT 2013


Christophe Dumez <dchris at gmail.com> changed:

           What    |Removed                     |Added
 Attachment #205791|commit-queue?               |commit-queue-
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--- Comment #11 from Christophe Dumez <dchris at gmail.com>  2013-07-01 02:51:34 PST ---
(From update of attachment 205791)
View in context: https://bugs.webkit.org/attachment.cgi?id=205791&action=review

> Source/WebCore/ChangeLog:8
> +        According to OpenGL ES 2.0 specification there it is not possible to use both

"there it" -> "it"

> Source/WebCore/html/canvas/WebGLRenderingContext.h:452
> +    struct TextureUnitState {

As Noam said, why use a struct here when there is only one member?

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