[Webkit-unassigned] [Bug 117868] Texture unit code refactoring

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Mon Jul 1 03:04:23 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=117868





--- Comment #13 from Christophe Dumez <dchris at gmail.com>  2013-07-01 03:06:20 PST ---
(From update of attachment 205791)
View in context: https://bugs.webkit.org/attachment.cgi?id=205791&action=review

> Source/WebCore/html/canvas/WebGLRenderingContext.h:455
>      Vector<TextureUnitState> m_textureUnits;

My proposal was not to make TextureUnitState a class but to get rid of TextureUnitState altogether. Then we could have the  following member:
Vector<RefPtr<WebGLTexture> > m_textureUnits;

Would that make sense? Noam should confirm but this is how I interpreted his comment.

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