[Webkit-unassigned] [Bug 105029] [EFL][WK2] webgl-composite-modes.html has rendering problems

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jan 10 09:40:06 PST 2013


https://bugs.webkit.org/show_bug.cgi?id=105029





--- Comment #3 from Viatcheslav Ostapenko <ostap73 at gmail.com>  2013-01-10 09:41:58 PST ---
(In reply to comment #2)
> Looks a lot betterm the rendering issues I remember seeing are gone.
> 
> There are still two issues when I test locally:
> 
> On both tests: the canvas content position seems to have an off by one error: they seem to be 1 pixel too low and 1 pixel too much to the right
> The image as a whole is significantly darker than the reference
> 
> On fast/canvas/webgl/webgl-composite-modes-repaint.html: the whole image is very dark, much darker than the reference or fast/canvas/webgl/webgl-composite-modes.html result

I think originally those to tests have different problems.

webgl-composite-modes didn't show right because 1st frame display was broken. This was fixed by r139033 .

webgl-composite-modes-repaint was broken because of issue that was fixed by r138265 .

Now we have completely different issues. And still different for both tests.
I think webgl-composite-modes is affected by https://bugs.webkit.org/show_bug.cgi?id=102374 .
webgl-composite-modes-repaint might have wrong opacity on layer, but it just a guess.

I'd suggest to separate this to different bugs.

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