[Webkit-unassigned] [Bug 110497] New: WEBGL_compressed_texture_pvrtc needs implementation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Feb 21 12:09:13 PST 2013
https://bugs.webkit.org/show_bug.cgi?id=110497
Summary: WEBGL_compressed_texture_pvrtc needs implementation
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
URL: http://www.khronos.org/registry/webgl/extensions/WEBGL
_compressed_texture_pvrtc/
OS/Version: Unspecified
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: Remi.Arnaud at amd.com
WEBGL_compressed_texture_pvrtc (see URL) is in Draft stage, and is awaiting implementation to enable the community to review the extension.
WEBGL_compressed_texture_pvrtc in necessary to take advantage of specific hardware texture compression, and is used to enable content to fit in the device GPU memory, as well as optimizing for speed (smaller transfer, zero decoding time). This extension is similar to WEBGL_compressed_texture_s3tc, already implemented, that covers a lot of devices, but unfortunately is not available on all devices.
See also bug https://bugs.webkit.org/show_bug.cgi?id=110496
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