[Webkit-unassigned] [Bug 110497] New: WEBGL_compressed_texture_pvrtc needs implementation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Feb 21 12:09:13 PST 2013


https://bugs.webkit.org/show_bug.cgi?id=110497

           Summary: WEBGL_compressed_texture_pvrtc needs implementation
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
               URL: http://www.khronos.org/registry/webgl/extensions/WEBGL
                    _compressed_texture_pvrtc/
        OS/Version: Unspecified
            Status: UNCONFIRMED
          Severity: Normal
          Priority: P2
         Component: WebGL
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: Remi.Arnaud at amd.com


WEBGL_compressed_texture_pvrtc (see URL) is in Draft stage, and is awaiting implementation to enable the community to review the extension.

WEBGL_compressed_texture_pvrtc in necessary to take advantage of specific hardware texture compression, and is used to enable content to fit in the device GPU memory, as well as optimizing for speed (smaller transfer, zero decoding time). This extension is similar to WEBGL_compressed_texture_s3tc, already implemented, that covers a lot of devices, but unfortunately is not available on all devices.

See also bug https://bugs.webkit.org/show_bug.cgi?id=110496

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