[Webkit-unassigned] [Bug 110496] New: WEBGL_compressed_texture_atc needs implementation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Feb 21 12:05:38 PST 2013


https://bugs.webkit.org/show_bug.cgi?id=110496

           Summary: WEBGL_compressed_texture_atc needs implementation
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
               URL: http://www.khronos.org/registry/webgl/extensions/WEBGL
                    _compressed_texture_atc/
        OS/Version: Unspecified
            Status: UNCONFIRMED
          Severity: Normal
          Priority: P2
         Component: WebGL
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: Remi.Arnaud at amd.com


WEBGL_compressed_texture_atc (see URL) is in Draft stage, and is awaiting implementation to enable the community to review the extension.

WEBGL_compressed_texture_atc in necessary to take advantage of specific hardware texture compression, and is used to enable content to fit in the device GPU memory, as well as optimizing for speed (smaller transfer, zero decoding time). This extension is similar to WEBGL_compressed_texture_s3tc, already implemented, that covers a lot of devices, but unfortunately is not available on all devices.

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