[Webkit-unassigned] [Bug 125808] New: GraphicsContext3D too awesome for VS2013
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Dec 16 15:28:52 PST 2013
https://bugs.webkit.org/show_bug.cgi?id=125808
Summary: GraphicsContext3D too awesome for VS2013
Product: WebKit
Version: 528+ (Nightly build)
Platform: PC
OS/Version: Windows 8
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: alex.christensen at flexsim.com
CC: dino at apple.com
When compiling GraphicsContext3D.cpp in VS2013, I get error C1063. http://msdn.microsoft.com/en-us/library/aa229021(v=vs.60).aspx
Can GraphicsContext3D.cpp be split up at all? I thought maybe the pack functions could be put into one source file, the unpacks into another, but that would defeat the whole purpose of having these inline functions. Is there another logical division?
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