[Webkit-unassigned] [Bug 119562] New: WebGL on AppleWin port needs GraphicsContext3D
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Aug 7 16:09:11 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=119562
Summary: WebGL on AppleWin port needs GraphicsContext3D
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: achristensen at apple.com
CC: bfulgham at webkit.org
This patch represents a step towards getting WebGL working on the AppleWin port. I've moved GLContext and GraphicsContext3DPrivate in the Visual Studio filters and enabled them on Windows, made GraphicsContext3DWin almost identical to GraphicsContext3DCairo, and made a PlatformCALayer. This code compiles and runs without crashing, but it still doesn't draw to the screen. It's a step in the right direction, though.
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