[Webkit-unassigned] [Bug 119562] New: WebGL on AppleWin port needs GraphicsContext3D

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Aug 7 16:09:11 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=119562

           Summary: WebGL on AppleWin port needs GraphicsContext3D
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
        OS/Version: Unspecified
            Status: UNCONFIRMED
          Severity: Normal
          Priority: P2
         Component: WebGL
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: achristensen at apple.com
                CC: bfulgham at webkit.org


This patch represents a step towards getting WebGL working on the AppleWin port.  I've moved GLContext and GraphicsContext3DPrivate in the Visual Studio filters and enabled them on Windows, made GraphicsContext3DWin almost identical to GraphicsContext3DCairo, and made a PlatformCALayer.  This code compiles and runs without crashing, but it still doesn't draw to the screen.  It's a step in the right direction, though.

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