[Webkit-unassigned] [Bug 114742] [texmap] draw content if graphics layer displays a video

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Apr 26 10:39:55 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=114742


Simon Fraser (smfr) <simon.fraser at apple.com> changed:

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--- Comment #12 from Simon Fraser (smfr) <simon.fraser at apple.com>  2013-04-26 10:38:15 PST ---
(From update of attachment 199679)
This is also wrong. I'm not sure why you think that having accelerated video means that you have to call setDrawsContent() on the main graphics layer.

The graphics layer can have a contents layer for various reasons: video, WebGL, image, solid color. On Mac at least, none of those types of content layer need to be explicitly drawn (although WebGL does need a hint that the contents have changed sometimes).

In the TextureMapper case, does the video go into a contents layer? In this case, is it considered like painted content that needs backing store?

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