[Webkit-unassigned] [Bug 114276] New: [BlackBerry] LayerTexture refactoring

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Apr 9 06:17:38 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=114276

           Summary: [BlackBerry] LayerTexture refactoring
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
        OS/Version: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebKit BlackBerry
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: anilsson at rim.com
                CC: rwlbuis at gmail.com, xan.lopez at gmail.com,
                    jpetsovits at blackberry.com, cgarcia at igalia.com,
                    anilsson at rim.com
        Depends on: 95781


Simplify LayerTexture - it's overly complicated due to having supported both Skia and BlackBerry::Platform::Graphics::GraphicsContext for a while.

Also refactor the code for getting an actual OpenGL texture ID out of these LayerTexture things into LayerTexture to keep the code DRY. Add the required state save/restore incantations for when the texture is initially conjured out of thin air by drawing the GraphicsContext stuff to FBO.

PR 322882

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