[Webkit-unassigned] [Bug 114276] New: [BlackBerry] LayerTexture refactoring
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Apr 9 06:17:38 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=114276
Summary: [BlackBerry] LayerTexture refactoring
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebKit BlackBerry
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: anilsson at rim.com
CC: rwlbuis at gmail.com, xan.lopez at gmail.com,
jpetsovits at blackberry.com, cgarcia at igalia.com,
anilsson at rim.com
Depends on: 95781
Simplify LayerTexture - it's overly complicated due to having supported both Skia and BlackBerry::Platform::Graphics::GraphicsContext for a while.
Also refactor the code for getting an actual OpenGL texture ID out of these LayerTexture things into LayerTexture to keep the code DRY. Add the required state save/restore incantations for when the texture is initially conjured out of thin air by drawing the GraphicsContext stuff to FBO.
PR 322882
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