[Webkit-unassigned] [Bug 96490] [Qt4] QOpenGLContext used in GraphicsContext3DQt.cpp (regression r126635)
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Sep 12 07:18:41 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=96490
--- Comment #2 from Allan Sandfeld Jensen <allan.jensen at nokia.com> 2012-09-12 07:19:06 PST ---
(In reply to comment #0)
> The patch for bug #78672 introduced the GraphicsContext3D::RenderToCurrentGLContext render-style, but added Qt5 specific code to handle it. It should be too difficult to express that in Qt4.8 terms, but I will leave it to someone who knows what they are doing.
Make that should not be too difficult. The code in question is this:
if (renderStyle == GraphicsContext3D::RenderToCurrentGLContext) {
m_platformContext = QOpenGLContext::currentContext();
m_surface = m_platformContext->surface();
return;
}
I was thinking it could be solved for Qt4 as
m_platformContext = const_cast<QGLContext*>(QGLContext::currentContext());
m_surface = dynamic_cast<QGLWidget*>(m_platformContext->device());
But without knowing the details, I would rather not do const casts and rely on assumptions of what type m_platformContext->device() is.
--
Configure bugmail: https://bugs.webkit.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the webkit-unassigned
mailing list