[Webkit-unassigned] [Bug 96114] [chromium] Make prioritized texture manager not touch backings array on the main thread

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Sep 7 13:19:47 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=96114





--- Comment #4 from Christopher Cameron <ccameron at chromium.org>  2012-09-07 13:20:03 PST ---
Thanks!

(In reply to comment #3)
> (From update of attachment 162787 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=162787&action=review
> I think there might be a subtle issue with removing this. If you requestLate() then this texture is chosen to be allocated in front of all other texture that have the same priority, even though the group of equal-priority textures didn't make the cut (this only really happens when we are totally OOM).

You're right -- I'll record the "requestLate" info the CCPrioritizedTexture, use it in the sorting, and verify it in the assert.

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