[Webkit-unassigned] [Bug 97476] GraphicsContext3D::compileShader is using incorrect string length in GraphicsContext3DOpenGLCommon.cpp

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Sep 24 17:58:10 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=97476


Dean Jackson <dino at apple.com> changed:

           What    |Removed                     |Added
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 Attachment #165431|commit-queue+               |commit-queue-
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--- Comment #2 from Dean Jackson <dino at apple.com>  2012-09-24 17:58:38 PST ---
(From update of attachment 165431)
View in context: https://bugs.webkit.org/attachment.cgi?id=165431&action=review

> Source/WebCore/ChangeLog:11
> +        * platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp:
> +        (WebCore::GraphicsContext3D::compileShader):

Since this is so easy to describe, it would be nice to explain what you did here.

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