[Webkit-unassigned] [Bug 97476] GraphicsContext3D::compileShader is using incorrect string length in GraphicsContext3DOpenGLCommon.cpp
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Sep 24 17:58:10 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=97476
Dean Jackson <dino at apple.com> changed:
What |Removed |Added
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Attachment #165431|commit-queue+ |commit-queue-
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--- Comment #2 from Dean Jackson <dino at apple.com> 2012-09-24 17:58:38 PST ---
(From update of attachment 165431)
View in context: https://bugs.webkit.org/attachment.cgi?id=165431&action=review
> Source/WebCore/ChangeLog:11
> + * platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp:
> + (WebCore::GraphicsContext3D::compileShader):
Since this is so easy to describe, it would be nice to explain what you did here.
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